Sunday 4 December 2011

Network Culture Blog- Week 9: How have video games influenced children?


In today’s technological consumers children between the ages of five to ten, have been exposed to the world of video games. This is not a bad thing for it improves hand and eye coordination skills. Sadly some of the children exposed to these games are also exposed to the violence of them. For them being under some irrespirable parents buy age impropriate games for these children.

"For the same reason we don't allow kids to buy pornography, cigarettes or alcohol, we shouldn't allow them to go to stores and buy video games that teach them to do the very things we put people in jail for." (Meyers, 2005).

This is true for some parents feel if their children are not expose to the physical that the fictional wouldn’t influence them. They don’t understand that through that then eventually they will want the real thing in a short duration of time.

I feel video games are not a threat, but the exposing young and easily influenced minds can have dyer consequences like them re-acting what they see i.e. The game world of war craft, watching that may influence a child to want to get a gun or make them think the only way to solve their problems is violence as it is shown in game through every stage of it. Which is why we can’t control what video game that come out, but us as the public ca decide which games to exposed the children to.

Bibliography:
Myers, M., 2005, Quote of the day: Violent video games like porn. Available at: http://news.cnet.com/Quote-of-the-day-Violent-video-games-like-porn/2110-1043_3-5697991.html (Accessed on 18th November 2011) 

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